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Jump The Mountain For Brainrots!

Jump The Mountain For Brainrots!

A Roblox experience owned by Jump, Garden And Brainrots.

TycoonENbrainrot memeidle/tycooncollection

Jump The Mountain For Brainrots! is a tycoon experience created on 2026-01-17. It has recorded 5,031,804 lifetime visits and 156,279 favorites. The game currently has 1 player online. It holds an 87% like percentage. The description mentions collecting Brainrots, upgrading jump power, and unlocking mutations.

Description (written by the developer; not a statement by this register)

⬆️ Welcome to Jump The Mountain For Brainrots! ⬆️ Collect Brainrots, upgrade your Jump Power, and climb higher than everyone else to unlock the rarest and most valuable Brainrots! Next Admin Abuse at 10K Likes 👍 Find wild Brainrots and place them on your base🏠 Level them up to earn more 💸. Upgrade your Jump Power to reach better Brainrots ⚡ Unlock mutations From weathers🌦️ Mutations can give up to 10X More Cash🤑 Your Brainrots earn cash OFFLINE! 🛏️

Last updated by the developer 5 Aug 2026, 12:42 UTC.

1
playing (measured 10 Aug 2026, 14:36 UTC)
5,031,804
lifetime visits
87%
liked (6,505 👍 / 935 👎)
157,221
favourites (31.2 per 1k visits)
17 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Jump Boost!
299 R$
2X Spawn Machine Luck [OP]
249 R$
2X Cash
249 R$
VIP
149 R$
2X Jump Boost
119 R$
Ladder [OP]
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Jump For Brainrots! :D · welcome2,466,835 · 100.0% win
Finished Turtorial · welcome1,707,246 · 100.0% win
Millionaire · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:3487no change
24 Aug 2026, 01:3287no change
14 Aug 2026, 01:3287first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.