Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD] Lasso a Brainrot

[UPD] Lasso a Brainrot

A Roblox experience owned by Best Lucky Games.

MinigamesENcatchingmultiplayerbrainrot

[UPD] Lasso a Brainrot is a minigame experience created on 2026-02-28. It currently has 1,183 players online. The title has accumulated 30,131,012 lifetime visits and 1,173,948 favorites. User engagement metrics show an 89% like percentage. The game involves catching entities using lassos within a competitive multiplayer environment.

Description (written by the developer; not a statement by this register)

🎯 Buy a Lasso! 🤠 Grab your lasso and get ready for action! 🧠 Catch the Brainrots! Catch the Brainrots using your lasso before it's too late 👥 Play With Your Friends! Team up together and rescue as many Brainrots as you can! 💥 Unlock New Lassos & Get Stronger! Collect better lassos 🧠 Other players can steal the Brainrots you catch with your Lasso! ⚠️ Stay alert, defeat your rivals, and make sure you secure the Brainrots first! 💥

Last updated by the developer 1 Sept 2026, 13:37 UTC.

78
playing (measured 2 Sept 2026, 03:50 UTC)
30,888,217
lifetime visits
88%
liked (14,427 👍 / 1,902 👎)
1,241,189
favourites (40.2 per 1k visits)
28 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

781,01454610 August 20262 September 2026
273 measurements spanning 23 days, net -936. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 273
Measured (UTC)PlayersChange
2 Sept 2026, 03:5078-34
2 Sept 2026, 02:50112-5
2 Sept 2026, 01:50117-16
2 Sept 2026, 00:50133-42
1 Sept 2026, 23:50175+5
1 Sept 2026, 22:50170+26
1 Sept 2026, 21:50144+26
1 Sept 2026, 20:50118-17
1 Sept 2026, 19:50135+13
1 Sept 2026, 18:50122+10
1 Sept 2026, 17:50112-51
1 Sept 2026, 16:50163-15
1 Sept 2026, 15:50178-38
1 Sept 2026, 14:50216no change
1 Sept 2026, 13:50216+53
1 Sept 2026, 12:50163+1
1 Sept 2026, 11:50162+13
1 Sept 2026, 10:50149+26
1 Sept 2026, 09:50123+10
1 Sept 2026, 08:50113first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Cash
39 R$
2x Pull
29 R$
Auto Pull
19 R$
Vip
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

888988.521 August 202622 October 2026
278 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 278
Measured (UTC)% likedChange
22 Oct 2026, 15:4888no change
12 Oct 2026, 15:4788no change
2 Oct 2026, 15:4688no change
22 Sept 2026, 15:4588no change
12 Sept 2026, 15:3888no change
2 Sept 2026, 15:3588no change
2 Sept 2026, 03:5088no change
2 Sept 2026, 02:5088no change
2 Sept 2026, 01:5088no change
2 Sept 2026, 00:5088no change
1 Sept 2026, 23:5088no change
1 Sept 2026, 22:5088no change
1 Sept 2026, 21:5088no change
1 Sept 2026, 20:5088no change
1 Sept 2026, 19:5088no change
1 Sept 2026, 18:5088no change
1 Sept 2026, 17:5088no change
1 Sept 2026, 16:5088no change
1 Sept 2026, 15:5088no change
1 Sept 2026, 14:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.