Backstreet Survival
A Roblox experience owned by [ Content Deleted 768201158 ].
SimulatorENpoverty simulationgrind mechanicback alley theme
Backstreet Survival is a simulator experience created on 2026-03-17. It has accumulated 7,138,190 lifetime visits and 51,039 favorites. Currently, 569 users are playing. The title holds a 97% like percentage. The description notes gameplay involving trash digging and robbing shops within a poverty-themed setting. The genre is classified as a simulator.
Description (written by the developer; not a statement by this register)
Survive another day in the world worst town. Dig through trash and other questionable things, rob the bean shop and other activities to slowly crawl out of poverty. Or dont Join the group for benefits! --- Updates --- Poverty Edition 2.9 Last Update: 09.08.2026 [DD, MM, YY] -- Other -- - Inspired by the original "live in a back alley simulator". - This is a remaster/reimagining. Some mechanics may feel familiar. Thats not a coincidence. -- Dev Team -- @DekosAnims - CEO, Sponsor, Animator (controls everything) @1lia_a - Overpowered developer (somehow made a whole game) Tags: Survival, Simulator, Homeless, Grind, Brainrot, 67, sixseven
Last updated by the developer 1 Sept 2026, 17:42 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 17:50 | 902 | -59 |
| 2 Sept 2026, 16:50 | 961 | -5 |
| 2 Sept 2026, 15:50 | 966 | -9 |
| 2 Sept 2026, 14:50 | 975 | +50 |
| 2 Sept 2026, 13:50 | 925 | +98 |
| 2 Sept 2026, 12:50 | 827 | +89 |
| 2 Sept 2026, 11:50 | 738 | +54 |
| 2 Sept 2026, 10:50 | 684 | +111 |
| 2 Sept 2026, 09:50 | 573 | +37 |
| 2 Sept 2026, 08:50 | 536 | -28 |
| 2 Sept 2026, 07:50 | 564 | +95 |
| 2 Sept 2026, 06:50 | 469 | +33 |
| 2 Sept 2026, 05:50 | 436 | -41 |
| 2 Sept 2026, 04:50 | 477 | +15 |
| 2 Sept 2026, 03:50 | 462 | -23 |
| 2 Sept 2026, 02:50 | 485 | +18 |
| 2 Sept 2026, 01:50 | 467 | -66 |
| 2 Sept 2026, 00:50 | 533 | +7 |
| 1 Sept 2026, 23:50 | 526 | -18 |
| 1 Sept 2026, 22:50 | 544 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 17:50 | 97 | no change |
| 2 Sept 2026, 16:50 | 97 | no change |
| 2 Sept 2026, 15:50 | 97 | no change |
| 2 Sept 2026, 14:50 | 97 | no change |
| 2 Sept 2026, 13:50 | 97 | no change |
| 2 Sept 2026, 12:50 | 97 | no change |
| 2 Sept 2026, 11:50 | 97 | no change |
| 2 Sept 2026, 10:50 | 97 | no change |
| 2 Sept 2026, 09:50 | 97 | no change |
| 2 Sept 2026, 08:50 | 97 | no change |
| 2 Sept 2026, 07:50 | 97 | no change |
| 2 Sept 2026, 06:50 | 97 | no change |
| 2 Sept 2026, 05:50 | 97 | no change |
| 2 Sept 2026, 04:50 | 97 | no change |
| 2 Sept 2026, 03:50 | 97 | no change |
| 2 Sept 2026, 02:50 | 97 | no change |
| 2 Sept 2026, 01:50 | 97 | no change |
| 2 Sept 2026, 00:50 | 97 | no change |
| 1 Sept 2026, 23:50 | 97 | no change |
| 1 Sept 2026, 22:50 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.