Easy to Impossible Obby
A Roblox experience owned by jacobrabbi's obby stuff.
ObbyENprogressive difficultyparkourrage quit
Easy to Impossible Obby is an obby experience created on 2024-02-17. It has 8,277,052 lifetime visits, 698,315 favorites, and a 75% like percentage. Currently, 6 players are active. The game features over 250 stages that increase in difficulty.
Description (written by the developer; not a statement by this register)
Welcome to the Easy to Impossible Obby! The game progressively gets harder and starts Easy, until it gets nearly Impossible! Start your journey now! Will you rage quit? Traverse and become a challenger with over 250 stages! ❗️Press ‘R’ to reset your character! 👍 Like and favorite to support our game! ⭐️ Join our group or wait for a free skip! Updates soon! Tags: Obby, Parkour, Platformer, Obstacle Course, Lava, Adventure, Extreme, Troll, Stud, Impossible, Rage Quit, Escape, Tower, Challenge, Hell
Last updated by the developer 30 Jul 2026, 07:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:20 | 25 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 21:36 | 75 | no change |
| 23 Aug 2026, 21:36 | 75 | no change |
| 13 Aug 2026, 21:35 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.