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EXPERT OBBY

EXPERT OBBY

A Roblox experience owned by Difficulty Charts.

ObbyENparkourdifficulty challengetower

EXPERT OBBY is an obby genre experience created on 2024-02-29. It has accumulated 13,551,927 lifetime visits and 739,212 favorites. Currently, 37 players are active. The title holds a 72% like percentage. The description highlights increasing difficulty every 20 stages and group-based skip mechanics.

Description (written by the developer; not a statement by this register)

Welcome to EXPERT OBBY! Only 1% of players will make it through every stage and win. Do you accept the challenge? 📈 Every 20 stages the game will increase in difficulty! 👑 Join our group to unlock FREE SKIPS every hour! CONTROLS 💻/🎮: Shift Lock - Shift / LT Reset Character - R / Y / △ Tags: obby, platformer, obstacle course, difficulty chart, expert, hard, impossible, dco, adventure, tower, parkour, difficulty chart obby, challenge, extreme

Last updated by the developer 14 Apr 2026, 00:34 UTC.

37
playing (measured 10 Aug 2026, 14:17 UTC)
13,551,927
lifetime visits
72%
liked (10,707 👍 / 4,198 👎)
742,711
favourites (54.8 per 1k visits)
29 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1771first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

INFINITE SKIPS
799 R$
Flying Carpet
799 R$
Slap Hand
399 R$
Taser
399 R$
Invincible
399 R$
Fuse Bomb
299 R$
Fusion Coil
199 R$
Grapple Hook
199 R$
Gravity Coil
129 R$
Double Jump
99 R$
Speed Coil
99 R$
Free Skip Every 5 Mins!
39 R$
Regen Coil
9 R$
Banana Peel
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,318,249 · 100.0% win
Reached Yellow · progression5,318,327 · 100.0% win
Reached Orange · progression4,128,456 · 100.0% win
Reached Pink · progression2,952,690 · 84.9% win
Reached Purple · progression1,800,411 · 56.9% win
Reached Blue · progression984,840 · 28.6% win
Reached Light Blue · progression394,446 · 10.1% win
Reached Black · progression159,501 · 3.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7213 August 2026 — 72 % liked23 August 2026 — 72 % liked2 September 2026 — 72 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:3572no change
23 Aug 2026, 18:3172no change
13 Aug 2026, 18:3072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.